R Tucker Koepp Contribution Document


About the Game

Spells is a stylized fantasy roguelike, in which the player controls a powerful Lexomancer, a rare class of wizard who can conjure magic through the use of language. Determined to complete their rite of passage of word-forgery, the Lexomancer must battle their way through hordes of enemies, gathering mystical letter tiles along the way. Each letter tile has the power to make your spells stronger, but only if it is used to spell out a real word!

My Contributions


Combat Design

UX/UI Design

Gameplay Overview

Gameplay Core Loop (Zoom View Recommended)

Gameplay Core Loop (Zoom View Recommended)